| ADVANTAGES |
| HUMAN |
DWARF |
ELF |
ORC |
AMAZON |
| increases school bonus from 3% to 4% per % of land with schools |
Mines produce 35 gold, 3 rock and 3 iron daily |
Intelligence +1 per Commander level |
Homestead house 10 additional peasants |
10% fewer casualties of War |
| Leader Experience +5% |
Building time/materials -10% |
Magic success rate +10% |
Land gains +10% |
Barracks effectiveness +15% |
| Castle Costs -20% |
Blacksmiths produce 3 weapons daily |
Magic damage +10% |
Barracks effectiveness +20% |
Magic resistance +10% |
| Spy success rate +10% |
Castle workers work 50% more effectively |
Champions require no horse |
Army Upkeep Costs -50% |
Food Consumption -20% |
| 10% reduction in science cost |
Military science research +5% max |
15% fewer casualties of War |
Spy defense +20% |
+40% bonus to Strongholds |
| 20% bonus to Construction yard output |
Pubs produce 50% more ale |
25% bonus Magic Level |
magic costs 20% fewer mana stones |
Magic damage against -20% |
| 20% bonus to Magic Level |
15% bonus to Construction yard output |
20% bonus to Mills |
+50% spy information defense |
Spiritual bonus +20% |